- Facility Information
The Bump Set Drink league
usually reserves only 4 volleyball courts at the Discovery
Sports Center. Any other volleyball courts which may be
open are for walk-in volleyball. The Discovery Sports
Center charges $5 per person to play on the walk-in
courts. Courts reserved for BumpSetDrink league play
will be open for "free" pickup (league members only) on a
schedule designated on the website for each season.
Please remember that the
Discovery Sports Center is a county-operated facility. It
is prohibited to possess alcohol in the Discovery Sports Center
or in the parking lots.
- Registration
All registrations are
final. No refunds will be offered for any reason. If a player
chooses to not to play in the league after they are selected
for a team, for a reason other than a change in situation
(e.g. injury or work), the league directors reserve the right
to ban the person from future registration.
- Conduct
Rude behavior or offensive conduct is not permissible.
Such behavior will lead to immediate
match suspension by the referee. Suspension from the
league, due to repeated poor conduct, will be recommended by the
league officials on a case by case basis. Multiple
suspensions can lead to a permanent ban from the league.
- Interpretation of USA Volleyball Rules
BumpSetDrink
Volleyball
league rules are a modified version of the USA
Volleyball
rules. They are interpreted as strictly as the referee
deems reasonable. For any circumstances which these rules do not
address, the decision will be based upon the USA Volleyball
rules.
- Rule Changes
Any of
the rules contained herein, as well as rules covering items not
explicitly stated within these rules, may be modified as deemed
appropriate by the league
officials.
- Team Spokesperson
One of
the players on the court shall be designated as the floor
captain. The floor captain is the only player who may approach
and address the referee as the spokesperson for the team. Floor
captains may ask for rule
clarifications.
- Protesting
a referee call
If a team
spokesperson disagrees with the validity of a referee�s call
(eg: a misinterpretation of a rule; failure to apply the
correct rule; failure to charge the correct sanction; not decision of a referee
as to the level of a carry or a lift, or whether the ball was
in or out) they should immediately state they would like to
protest the call. Play should stop and the league
representative on duty should be called in to make the
decision based on the rules in play.
- Time-out Requests
Requests
for
time-outs may only be made by the floor captain. Each team is
allowed two time-outs per game. The time-out is limited to 30
seconds.
Commissioner Time-out:
- When team captains require
the assistance of a league
official who is actively playing in a match, those
captains must approach the referee who is officiating the
game in which the league official is playing. When the ball
is not in play, they may request to speak with the official.
The referee should then call an official's time-out for this
purpose. The time-out will NOT be charged against either
team.
Note:
Please do not disturb the league officials during their
scheduled matches unless it is absolutely necessary.
Before disturbing a scheduled match, please try to find
another league official who is not playing.
- Player's Uniforms
Members
of a team are not required to wear a team uniform. This is an
exception to the USA Volleyball rules. Team captains may elect
to request that their players wearsimilar
jerseys.
- Team Composition
Each
team will have a roster with a maximum of 8 players. All eligible
players present at a match play in all games in that match.
Teams with more than 6 players present must rotate players on
and off the court, with the rotation occurring off either (or
both) side of the court when a side out is granted.
A team shall consist of a minimum of 5 players and a maximum of
6 players on the court.
If a team roster has only 3
players of 1 sex on it, then they must have a minimum of 2
people of that sex in the rotation if they are present and are
able to play (i.e. 4-2 or 3-3).
If a team roster has only 2
players of 1 sex on it, then they must have a minimum of 1
person of that sex in the rotation if they are present and are
able to play (i.e. 5-1 or 4-2).
If the team cannot field the
appropriate number of players, and does not want to
utilize the substitution rule, they may play with 'a ghost
player' that rotates in the position of the player that the
ghost position is representing. This ghost player should
start in the 6th service position ('center back' if starting
with service or 'server position' if starting with receive
of service) position and rotate as the team rotates. The
ghost position does rotate off the court. The team will lose
the serve when the ghost player rotates to the service
position.
- Substitutes
A
substitute list will be maintained by the league commissioner(s)
and will be available to captains for help with suggestions.
Captains may choose a substitute to play from this list or any
other person if a regular player from the team will be missing
AND the opposing captain agrees.
No team may choose as a substitute
any regular player currently in the league if that player is
scheduled to play in a match at the same time (i.e. a lower
division player may not abandon his/her team to substitute for
another team at a higher level.)
Team captains must notify opposing
captains, at the beginning of a match, of any substitute
players who are participating in the match.
- Permanent Substitutes
If a
player is unable to participate on the team for the remainder of
the season, a permanent substitute may be obtained. The
permanent substitute will assume the position of the player that
is being replaced on the team's roster.
A permanent substitute may be
added to a team's roster, prior to the beginning of the
playoffs, either by unanimous approval of the remaining team
captains or by approval of a majority of the remaining team
captains and either the league commissioner or the league
director. The permanent substitute may not be a player
on another roster in the current season.
Once the playoffs begin, no
changes may be made to a team's roster except as provided
below in playoff rules.
- Scoring
Rally
scoring is used during the matches. Games will be played
to 25 points with a cap at 27 points. If time becomes
short, the games may be abbreviated, at the referees discretion,
to 19 points with a cap at 21 points.
Let Serves which contact the
net and land in the opponents field of play are legal.
An accurate game score is the
responsibility of both captains (and their teams) who are
playing in a match. Scores are kept on the scoreboard placards
during each game. Final game scores should be recorded on the
score sheets.
Captains, or a player designated
as the captain if the captain is not available for a match,
should verify that the scores are recorded at the completion
of the match. If scoresheets are not available, it is the
captain's responsibility to insure that the results of the
match are communicated to the league commissioner.
If scores are not recorded,
a double forfeit may be declared.
- Injuries
If a
player becomes injured during
play, play shall be stopped immediately. The injured player will be allowed a
reasonable amount of time to determine whether or not to
continue playing. If a player cannot continue play, a substitute
player may be brought in. Once a player leaves the game due to
an injury, that player may not subsequently return to play in
the same game. Note that the player may return to play in
another game during the same match.
- Grace Periods
For the
first match of the evening, a grace period of 10 minutes after
the scheduled start time of the match will be allowed before the
first game will be forfeited. Each subsequent game will be
forfeited every 5 minutes. Play will start as soon as each
team has at least 5 players.
For matches other than the first
match of the evening, the first game will forfeit at game
time. Each subsequent game will be forfeited every 5
minutes. Play will
start as soon as each team has at least 5 players.
The score of each forfeited game
will be recorded as 25-0.
If a team forfeits, the games may
still be played. The score, however, will still be recorded as
stated above. The referees may choose not to officiate a
forfeited game. It is the league officials view that a
forfeit should be avoided as much as reasonably
possible. If anyone is available to substitute, all
attempts should be made to play the match as scheduled.
- Length of Game
Rally scoring will be in effect for
all games. There will be a 6 minute warm-up period before
the start of the games. Please prepare as much as possible
before the previous match ends. In general, games will be
25 points with a 27 point cap. Note, the 1st game of the
7pm match should start at 7pm, therefore warm-ups should take
place before 7pm if possible within the constraints of the
Discovery Center rental usage. If, however, time becomes
short, the games will be abbreviated to 19 points with a 21
point cap. The start of the match is defined as the end of
the previous match or 7pm, if it is the 1st match of the
night. Time is defined as becoming short if the 1st game
ends later than 25 minutes past the start of the match (20
minutes for the 7pm match). If the cumulative time at the
end of the 2nd game is longer than 40 minutes from the start of
the match, than the 3rd game will also be shortened.
Due to the league's contractual obligations with the Discovery
Center, there is no discretion on the referee's part to change
these parameters.
- Standings
Standings
will
be determined by game win/loss records from each match. If two
or more teams are tied for a position, positions will be
resolved by the following criteria, applied one at a time, in
order:
- The team with the best game
record against the teams with which it is tied.
- The team with the best point
differential (points scored minus points given up) against
the team(s) with which it is tied.
- The team with the best
overall point differential.
- The team with the most points
scored against the teams with which it is tied.
- The team with the most points
scored overall.
- A coin toss between the
involved captains.
- Court Setup/Takedown
In
general, the courts should already be set up and ready for play
before the first match. If they are not, it is the
responsibility of the teams playing in the first match to
contact the Discovery Center personnel to set them up.
- Net Play and "Under the Net" Play
Bump Set
Drink has decided not to adopt the USAV rules regarding net play
and under the net play. Therefore, any part of the body
not in contact with or directly above the center line will still
constitute a fault and a side out. Any touching of the
net, unless incidental to the play, with also constitute a fault
and a side out.